Rectilinear motion describes a particle travelling along a straight line. A single coordinate , measured from a fixed origin, fully describes its position.

It can be considered the simplest case of curvilinear motion, where the radius of curvature . Motion along each axis of rectangular coordinates is treated as rectilinear.


Position, Velocity and Acceleration

Motion is measured along the line with a sign convention where a given direction is defined as positive.

QuantityDefinitionMeaning
PositionLocation relative to origin
VelocityRate of change of position
AccelerationRate of change of velocity

Displacement vs Distance

Displacement () is the change in position of an object. It can be positive or negative depending on the direction of displacement.

Distance travelled () is the total path length and is always positive. If the path reverses direction, each segment of displacement (separated by ) must be added together to find total distance.

Quote bq

An object speeds up when and are in the same direction, and slows down when they are in different directions.


Eliminating Time

Dividing by removes and gives a third relation:

The form to integrate depends on how acceleration is given:

GivenRelation to useIntegrate
, then
or ​separate variables  and (or )

SUVAT Equations

When acceleration is constant, integrating gives the following equations:




Free Fall

Motion under gravity has constant acceleration where:

Projectile Motion

Projectile motion is the motion of a particle moving under gravity alone. It is a special case of curvilinear motion, where acceleration is constant and vertical.

Horizontal and vertical motion are independent. Each axis is its own rectilinear motion problem sharing only time .


Acceleration as a Function of Position

When depends on , use . The most important case is when acceleration is proportional to displacement and opposite in sign:

This has the general solution:

  • -> starting velocity
  • -> starting displacement

Comment bq

This is known as simple harmonic motion and is the same equation governing free vibration.

Integral Identity

Position-dependent problems often integrate to an inverse sine:


Related Motion

Relative Motion compares two particles on the same line. Dependent Motion links particles joined by cords, where differentiating the cord-length constraint gives the velocity relationship.


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